ABOUT ME
My thing is companies. people and products in the gaming industry. That means...
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Building and leading mobile game studios, building inspired teams and putting them in position to succeed by establishing a strong company vision, mission and culture
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Leading the development of high-retention, high-engagement midcore mobile games, championing vision, product-audience fit and data driven design
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Identifying high-potential licensing and publishing opportunities
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Leading the launch process of 10+ PC, iOS and Android F2P games in multiple territories, from initial concept marketing tests to full launch
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Leading all aspects of operating f2p games, from product strategy to day-to-day live operations to overseeing marketing and UA during launch and operations
In my free time I'm a passionate gamer, tech enthusiast and tinkerer, startup person, and passable maker of furniture.